Ars Technica ran benchmarks on November 13th of the Steam Machine, against Windows 10. The result was pretty much the fresh operating system processing gaming much faster than the machine meant for a couch-convenient PC gaming experience. The two systems are relatively close when it comes to the mechanics for gaming, but the Steam Machine was found to lag way behind the new Microsoft operating system when it came to real gameplay. You could end up losing frames and detail of graphics depending on which game you’re playing on the SteamOS versus Windows 10, according to the tests.
The tests were run with a playable, modest setup: a dual-core 3GHz Pentium with an old GeForce GTX 660; which could pose a problem when handling more major and demanding games.
The SteamOS’ foundation is based on Linux, which is an operating system not well fitted with custom video cards/specialized gaming cards unlike Windows and Mac Pro systems. The implementations of the software is simply keeping the hardware from excelling to its true potential, and that could change with a little bit of refinement and fine-tuning from Valve.
Until that time comes, we’ll stick with sitting at our computer desks for our PC experience.
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